PlayerInfo

This is something that is meant to be placed in your scene dynamically. So you don't actually need to place this in your scene yourself. It will update Text values to match what a ClientConnection values are by tying in with the ClientConnection's exposed delegates.

How To Use

Leave it as a prefab. Don't place this in the scene. This is actually used as part of the PlayerConnectionScrollView prefab's script.

What Does It Contain?

Scripts