Announcer
This prefab will watch all ClientConnection's and display information to the screen via a scrollable side menu based on these events.
There are a series of adjustments you can make to this so it will only fire the events on certain occasions. However, I have set it up by default so it is the most likely scenario you would use this for.
How To Use
Place this as a child of a Canvas element in your scene and adjust the RectTransform to your desired settings. It also requires that there be a EMI_NetworkManager in the scene for it to register with. Everything else will be taken care of automatically for you.