Jump To Point

Sometimes you want to jump a character to a target point across the network. This can be achieved by the following:

EMI_NetworkManager.instance.RequestJumpToScene(
    PointsUtil.PointType.JumpToPoint,
    SceneManager.GetActiveScene().name,
    "My-Desired-Point-Name",
    "My-Team-Name",
    ""
);

The above should only be called by someone that has authority over the object.

In the above My-Desired-Point-Name needs to be replaced with the name of the point you want to jump to. Also the My-Team-Name could be blank. As it stands it will jump to a point named My-Desired-Point-Name only if it has a Team component with the assigned team of My-Team-Name.