Core Character Components
Invector requires a series of components for your character to run properly. These components should be persistant along with the Network Manager. In your root scene.
As always I have a series of pre-built prefabs that holds these components for you (along with pre-built scenes holding both these components and network managers):
Pre-Built Scenes (With Core Character Components)
EasyMultiplayer-Invector/Basic Locomotion/Scenes/MAIN_BasicLocomotion.unity
EasyMultiplayer-Invector/Melee Combat/Scenes/MAIN_MeleeCombat_Inventory.unity
EasyMultiplayer-Invector/Melee Combat/Scenes/MAIN_MeleeCombat_NoInventory.unity
EasyMultiplayer-Invector/Shooter/Scenes/MAIN_Shooter_NoInventory.unity
EasyMultiplayer-Invector/Shooter/Scenes/MAIN_ShooterMelee.unity
Pre-Built Component Prefabs
EasyMultiplayer-Invector/Basic Locomotion/PreBuiltPrefabs/Invector Components.prefab
EasyMultiplayer-Invector/Melee Combat/PreBuiltPrefabs/Inventory/UI/Melee Invector Components Inventory.prefab
EasyMultiplayer-Invector/Melee Combat/PreBuiltPrefabs/No Inventory/Melee Invector Components No Inventory.prefab
EasyMultiplayer-Invector/Shooter/PreBuiltPrefabs/NoInventory/Player/ShooterInvectorComponents.prefab
EasyMultiplayer-Invector/Shooter/PreBuiltPrefabs/ShooterMelee/Core/ShooterInvectorComponents_ShooterMelee.prefab